Illustration Friday: Launch

I'm trying something new with this illustration: instead of colouring each scanned paper texture - I usually do it with the "Duotone" function in Photoshop - and then "cutting" out the shapes I need and pasting them into my illustration, this time I actually built the image using grayscaled textures only. Then, in their own separate layers, I added the colour in slightly off-register chunks. It gave me a lot more control over the final colours, and I could change my mind as the picture evolved. In the technique I've been using up until now, if I didn't like the colour I had chosen, I would have to go back to the original coloured paper sample, fix the tint, and cut out that same shape again.

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